Dude Types

Each Dude Type comes with different baseline Stats, a unique Ability, and a collection of Relics just for him!

Have opinions about which Dudes are the best (or worst)? Check out the Dude Tier List Maker!

  1. Sprite sp_icon_dude_spy frame 0

    Agent Dude GET DOWN!

    When he deals Direct Damage, he has a 15% chance to Dash to a Roster Dude in danger. Any Dude he Dashes to becomes an Asset for 8 seconds, gaining Temporary Health for 20% of his Max HP.

  2. Sprite sp_icon_dude_alien frame 0

    Alien Dude Tractor Beam

    Every 3 seconds, he Beams a random Dude of the Dude Type immediately above him on the Roster, forcing him to Dash to the enemy with the lowest HP and attack it.

  3. Sprite sp_icon_dude_thief frame 0

    Assassin Dude Toxic Slash

    His Direct Damage injects Toxins into his target, reducing its Attack Power by 5% for 5 seconds, stacking up to 3 times.

  4. Sprite sp_icon_dude_bard frame 0

    Bard Dude Four Chord Song

    Every 4 times he deals Direct Damage, the Bard Dude plays a Song that inspires 4 random Dudes, granting 4% Attack Power and Run Speed for 4 seconds. This effect stacks up to 4 times.

  5. Sprite sp_icon_dude_cave frame 0

    Cave Dude Unga Bunga

    First, Cave Dude Unga. Then... he Bunga.

  6. Sprite sp_icon_dude_chef frame 0

    Chef Dude Burger

    When he deals Direct Damage, he prepares a Burger that Heals for 70% of his Attack Power. He can have 4 Burgers prepared at a time, and he delivers them to Roster Dudes as needed.

  7. Sprite sp_icon_dude_cleric frame 0

    Cleric Dude Divine Pulse

    Every 2 seconds, the Cleric Dude creates a Pulse at the most-injured Roster Dude. The Pulse Heals injured Dudes within its radius for 100% of the Cleric Dude's DPS, split evenly among them.

  8. Sprite sp_icon_dude_construction frame 0

    Construction Dude Hammer Toss

    When he deals Direct Damage he has a 20% chance to toss a Hammer at a nearby enemy, damaging it for 50% of his Attack Power and Taunting it for 3 seconds.

  9. Sprite sp_icon_dude_cowboy frame 0

    Cowboy Dude Lasso

    Every 3 seconds, the Cowboy Dude Lassoes a Roster Dude and forces him to Dash to his side, prioritizing Dudes who are farther away.

  10. Sprite sp_icon_dude_cyborg frame 0

    Cyborg Dude Extermination

    When a Cyborg Dude deals Direct Damage to his Primary Target, he has a 25% chance to grant a stacking 1% Attack Power to all Cyborg Dudes for the rest of the battle.

  11. Sprite sp_icon_dude_dentist frame 0

    Dentist Dude Novocaine Injection

    When the Dentist Dude deals Direct Damage, he injects a random Dude with Novocaine for 5 seconds, stacking up to 5 times. Each stack of Novocaine prevents 3% of incoming damage.

  12. Sprite sp_icon_dude_druid frame 0

    Druid Dude Bear Form

    After he lands 10 Direct Damage hits while in Dude Form, he shapeshifts into a Bear, gaining 30% Attack Power and 200% Cleave for 3 seconds.

  13. Sprite sp_icon_dude_electrician frame 0

    Electrician Dude Static Discharge

    When the Electrician Dude deals Direct Damage, he gains a Static Charge. At 10 Charges or more, his next Attack discharges a Static Shock, Throwing him and damaging his target for 40% Attack Power per Charge.

  14. Sprite sp_icon_dude_explorer frame 0

    Explorer Dude Canteen

    When a Roster Dude takes damage below 30% HP, the Explorer Dude gives him a Sip from his Canteen to Heal him for 150% of his DPS. His Canteen can hold 2 sips and refills one sip every 3 seconds.

  15. Sprite sp_icon_dude_farmer frame 0

    Farmer Dude "I'm Fine"

    The Farmer Dude has high natural Toughness. When he receives Healing from another Dude, he Donates 50% of the restored HP to the most-injured other Roster Dude instead of accepting it for himself.

  16. Sprite sp_icon_dude_finance frame 0

    Finance Dude Dividend

    Each Finance Dude on your Team generates $3 at the end of each battle.

  17. Sprite sp_icon_dude_frankendude frame 0

    Frankendude Blood Pump

    The Frankendude has high natural Regeneration. Every second, he Donates 10% of his current HP to the 2 most-injured Roster Dudes, split between them.

  18. Sprite sp_icon_dude_general frame 0

    General Dude Tactical Command

    Every 4 seconds, he commands a random Dude of the Dude Type immediately below him on the Roster to Taunt up to 3 nearby enemies.

  19. Sprite sp_icon_dude_ghost frame 0

    Ghost Dude Phase Shift

    When he deals Direct Damage, he has a 30% chance to Equalize the HP between the most-injured Roster Dude and the healthiest Roster Dude. He then Heals them both for 100% of his Attack Power.

  20. Sprite sp_icon_dude_hacker frame 0

    Hacker Dude Exploit

    Every 4 seconds, each Hacker Dude gains an Exploit. When a Dude Attacks, his Exploits are consumed to deal 100% of his DPS each, combined into one Direct Damage strike.

  21. Sprite sp_icon_dude_knight frame 0

    Knight Dude Taunting Presence

    Every 3 seconds, the Knight Dude Taunts 5 nearby enemies to focus their attacks on him.

  22. Sprite sp_icon_dude_lich_forreal frame 0

    Lich Dude Enthrall

    70% of his incoming damage gets Stored in his Thralls instead. Every 3 seconds, the Stored Damage is Expelled onto them as True Damage. If it is Fatal, the Thrall is Healed for 50% HP and gains a stack of Revenant.

  23. Sprite sp_icon_dude_manager frame 0

    Manager Dude Micromanage

    When battle starts, the Manager Dude chooses 4 Non-Manager Dudes as Interns. He copies and Stores 15% of all damage they deal and Expels it onto his chosen Micromanage Target.

  24. Sprite sp_icon_dude_medic frame 0

    Medic Dude Triage

    The Medic Dude Heals the 3 most-injured Roster Dudes for 10 every time he deals a total of 50 damage.

  25. Sprite sp_icon_dude_mummy frame 0

    Mummy Dude Curse of Doom

    All Direct Damage he deals generates an equal amount of Doom that gets Stored on the target. When the target's HP drops below its Doom level, the curse triggers and Expels the damage onto the target.

  26. Sprite sp_icon_dude_mutant frame 0

    Mutant Dude Floofballs

    His Direct Damage has a 50% chance to create a Floofball that Heals for 100% of his Attack Power. He attaches it to a Roster Dude in danger, and it bursts as needed. Dudes can have up to 4 Floofballs.

  27. Sprite sp_icon_dude_lich frame 0

    Necrodude Skeledude Summoner

    The Necrodude Summons a Skeledude when battle starts. When his Skeledude gets Knocked Out, the Necrodude Summons a new one after 6 seconds.

  28. Sprite sp_icon_dude_ninja frame 0

    Ninja Dude Shuriken Throw

    When the Ninja Dude lands a Direct Crit, he throws a Shuriken that bounces around, damaging 2 enemies for 50% of his Attack Power.

  29. Sprite sp_icon_dude_paladin frame 0

    Paladin Dude #Blessed

    When battle starts, the Paladin Dude Blesses 2 random Roster Dudes. The Blessing reduces damage taken by 10% and Transfers 20% of the remaining damage to the Paladin Dude instead.

  30. Sprite sp_icon_dude_pirate frame 0

    Pirate Dude Rum

    He Taunts 4 enemies for 3 seconds when battle starts. Every 5 seconds, he takes a drink of Rum to gain 20% Evasion for 3 seconds.

  31. Sprite sp_icon_dude_psionic frame 0

    Psionic Dude Mind Hijacker

    He Taunts 5 enemies when battle starts. When he Deflects or takes Deflected Damage, he has a 5% chance to Taunt 2 nearby enemies for 3 seconds.

  32. Sprite sp_icon_dude_quantum frame 0

    Quantum Dude Quantum Echo

    Every 5 seconds he Summons an Echo Dude if he doesn't have one active. For each of his Echo Dudes, the Quantum Dude Heals the most-injured Roster Dude for 50% of his DPS every second.

  33. Sprite sp_icon_dude_ranger frame 0

    Ranger Dude Magic Arrow

    When he deals Direct Damage, he has a 25% chance to fire a Magic Arrow at a distant enemy for 100% of his Attack Power.

  34. Sprite sp_icon_dude_regular frame 0

    Regular Dude Mob Mentality

    Gains 2% Attack Power and Max HP for every additional Regular Dude on your Roster.

  35. Sprite sp_icon_dude_samurai frame 0

    Samurai Dude Swift Pursuit

    Every 3 seconds, the Samurai Dude Dashes to the enemy with the lowest HP to help finish it off.

  36. Sprite sp_icon_dude_spartan frame 0

    Spartan Dude Phalanx

    The Spartan Dude has a 20% chance to Block incoming Direct Damage aimed at nearby Dudes.

  37. Sprite sp_icon_dude_timetraveler frame 0

    Time Dude Time Anomaly

    Every 4 seconds, he attaches 2 Time Anomalies to the Dudes next to him on the Roster. The Time Anomalies detonate after 3 seconds.

  38. Sprite sp_icon_dude_trooper frame 0

    Trooper Dude Orbital Strike

    When battle starts and every 10 seconds, he calls down an Orbital Strike on a random enemy, damaging all enemies caught in the blast for 100% of his DPS.

  39. Sprite sp_icon_dude_vampire frame 0

    Vampire Dude Bloodsucker Aura

    When the Vampire Dude Lifesteals, he applies his Bloodsucker Aura to 2 random Roster Dudes, granting 2% Lifesteal for 4 seconds. This effect stacks up to 4 times.

  40. Sprite sp_icon_dude_viking frame 0

    Viking Dude Berserker Rage

    When the Viking Dude deals Direct Damage to an enemy, he has a 5% chance to go Berserk, gaining 50% Attack Speed and Run Speed for 3 seconds.

  41. Sprite sp_icon_dude_warlock frame 0

    Warlock Dude Pact

    The Warlock Dude has made a Pact with an evil being, slowing his incoming damage. His Direct Damage has a 25% chance to Expel 20% of the damage Stored in his Pact onto his target and Taunt it for 3 seconds.

  42. Sprite sp_icon_dude_wizard frame 0

    Wizard Dude "I Cast Fireball"

    The Wizard Dude casts a Fireball every 3 seconds at a random enemy, dealing damage equal to 50% of his DPS to all enemies in the blast area.

  43. Sprite sp_icon_dude_zombie frame 0

    Zombie Dude Undead Hunger

    When he receives Healing, he has a 15% chance to Taunt 3 nearby enemies for 3 seconds. Zombie Dudes recover from being Unconscious after only 1 round.

Dudex