Mummy Dude

Mummy Dude (Sprite)

Undead (Icon) Dude Family Undead

Stats

Curse of Doom

All Direct Damage he deals generates an equal amount of Doom that gets Stored on the target. When the target's HP drops below its Doom level, the curse triggers and Expels the damage onto the target.

Relics

Mummy Dude

  1. Sprite sp_relic_anubis_statue frame 0

    Anubis Statue

    When Curse of Doom gets applied to an enemy, it has a 15% chance to also Heal the most-injured Roster Dude for 100% of the amount applied.

  2. Sprite sp_relic_canopic_jar frame 0

    Canopic Jar

    When Curse of Doom triggers, all Mummy Dudes gain a stacking 2% Attack Power for the rest of the battle.

  3. Sprite sp_relic_embalming_salt frame 0

    Embalming Salt

    When Curse of Doom triggers on an enemy, there is a 20% chance for all of its Stored Damage to be copied to another random enemy.

  4. Sprite sp_relic_golden_tongue frame 0

    Golden Tongue

    The Mummy Dude gains 30% Max HP, and his Direct Damage generates 30% more Doom.

  5. Sprite sp_relic_sandstorm frame 0

    Sandstorm

    The Mummy Dude has a 25% chance when dealing Direct Damage to blind the target, increasing its Miss Chance by 10% for 3 seconds.

  6. Sprite sp_relic_sarcophagus frame 0

    Sarcophagus

    When the Mummy Dude takes Fatal Damage, he damages the enemy with the most Doom for 500% of his DPS. If the enemy dies, the Mummy Dude fully Heals. 5 second Cooldown.

  7. Sprite sp_relic_scarabs frame 0

    Scarabs

    When Curse of Doom triggers, it has a 30% chance to deal Direct Damage equal to its Stored Damage to 3 other random enemies, split among them.

Undead

  1. Sprite sp_relic_false_fangs frame 0

    False Fangs

    All Dudes gain 5% Lifesteal.

  2. Sprite sp_relic_gravestone frame 0

    Gravestone

    When a Dude gets Knocked Out, his skeleton gets Summoned as a Skeledude and continues fighting for the rest of the battle.

  3. Sprite sp_relic_knucklebones frame 0

    Knucklebones

    When a Dude takes damage from an enemy's Cleave, he has a 25% chance to curse the attacker, applying 15% Cleave Damage Down for 4 seconds.

  4. Sprite sp_relic_livinghand frame 0

    Living Hand

    2 Skeledudes are Summoned when battle starts, plus an additional Skeledude every 10 rounds.

  5. Sprite sp_relic_memento_mori frame 0

    Memento Mori

    All Dudes gain 10% Healing Received.

  6. Sprite sp_relic_ritual_dagger frame 0

    Ritual Dagger

    All Dudes gain 2% Regeneration. When a Dude Heals through Regeneration, he has a 20% chance to throw a dagger at a random enemy for 100% of his DPS as Direct Damage.

  7. Sprite sp_relic_rotting_steak frame 0

    Rotting Steak

    All Dudes gain 10% Attack Speed and 30% Run Speed.

  8. Sprite sp_relic_sewing_kit frame 0

    Sewing Kit

    All Dudes have a 15% chance when taking damage to Heal for 100% of the damage taken if the damage was not Fatal.

Dudex