Skeledude

Skeledude (Sprite)

Undead (Icon) Dude Family Undead

Stats

Referrers

The following items refer to Skeledude.

  1. Sprite sp_icon_dude_lich frame 0

    Necrodude Skeledude Summoner

    The Necrodude Summons a Skeledude when battle starts. When his Skeledude gets Knocked Out, the Necrodude Summons a new one after 6 seconds.

  2. Sprite sp_relic_ancient_sword frame 0

    Ancient Sword

    2 Skeledudes are Summoned when battle starts. When a Dude Taunts, there is a 5% chance he pierces into the Underworld and Summons a Skeledude, with a 1 second Global Cooldown.

  3. Sprite sp_relic_bag_of_bones frame 0

    Bag of Bones

    Unconscious Thralls have a 50% chance to revive when entering the Ranch after battle. In addition, there is a 20% chance for a Skeledude to be Summoned when a Thrall gains a stack of Revenant.

  4. Sprite sp_relic_bone_axe frame 0

    Bone Axe

    The Skeledude gains 100% Attack Power. When a Skeledude takes Fatal Damage, all nearby Dudes gain 10% Crit Chance for 6 seconds.

  5. Sprite sp_relic_bony_backhand frame 0

    Bony Backhand

    The Skeledude gains 20% Toughness, and he Taunts up to 4 nearby enemies for 4 seconds when he gets Summoned.

  6. Sprite sp_relic_calciumpills frame 0

    Calcium Pills

    The Skeledude gains 60% Max HP, and the Necrodude gains 30% Max HP. When a Skeledude takes Fatal Damage, he Heals the 5 most-injured Roster Dudes for 100% of his Max HP, split evenly among them.

  7. Sprite sp_relic_flamingskull frame 0

    Flaming Skull

    The Skeledude burns for 10% of his Max HP every second, dealing damage to surrounding enemies for the same amount.

  8. Sprite sp_relic_frenzystone frame 0

    Frenzy Stone

    When a Skeledude gets Summoned, all Dudes gain 1% Attack Speed for the rest of the battle, stacking up to 30%.

  9. Sprite sp_relic_gravestone frame 0

    Gravestone

    When a Dude gets Knocked Out, his skeleton gets Summoned as a Skeledude and continues fighting for the rest of the battle.

  10. Sprite sp_relic_livinghand frame 0

    Living Hand

    2 Skeledudes are Summoned when battle starts, plus an additional Skeledude every 10 rounds.

  11. Sprite sp_relic_marrow_scooper frame 0

    Marrow Scooper

    When a Necrodude takes Fatal Damage, he sacrifices a Skeledude to Heal himself for 100% of the Skeledude's Max HP. 5 second Cooldown.

  12. Sprite sp_relic_necrodudicon frame 0

    Necrodudicon

    The Cooldown of the Necrodude's Skeledude Summoner ability is reduced by 50%.

Dudex