Quantum Dude

Quantum Dude (Sprite)

Sci-Fi (Icon) Dude Family Sci-Fi

Stats

Quantum Echo

Every 5 seconds he Summons an Echo Dude if he doesn't have one active. For each of his Echo Dudes, the Quantum Dude Heals the most-injured Roster Dude for 50% of his DPS every second.

Relics

Quantum Dude

  1. Sprite sp_relic_duality frame 0

    Duality

    The Quantum Dude and his Echo Dudes gain 30% Max HP. In addition, the Quantum Dude's Healing through Quantum Echo grants 20% Deflection for 2 seconds.

  2. Sprite sp_relic_quantum_entanglement frame 0

    Entanglement

    The Quantum Dude entangles himself to his Summoned Echo Dudes. They all gain 10% Regeneration, and their HP is Equalized every second.

  3. Sprite sp_relic_quantum_tunnel frame 0

    Quantum Tunnel

    The Quantum Dude now Summons an additional Echo Dude and can have 2 active at a time.

  4. Sprite sp_relic_quark_nugget frame 0

    Quark Nugget

    Every 5 seconds, for each of his active Echo Dudes, the Quantum Dude grants Temporary Health equal to 100% of his DPS to 2 random Roster Dudes for 5 seconds.

  5. Sprite sp_relic_schrodingers_box frame 0

    Schrödinger's Box

    When any Roster Dude takes Fatal Damage, he has a 50% chance to absorb an Echo Dude to fully Heal himself. This destroys the Echo Dude.

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    Superposition

    Every 5 seconds, the Quantum Dude grants 20% Evasion for 3 seconds to nearby Dudes and teleports to a new location.

  7. Sprite sp_relic_wave_function frame 0

    Wave Function

    The Quantum Dude's Quantum Echo now has a 50% chance to Heal an additional injured Roster Dude. In addition, he casts Quantum Echo for every 50 feet he travels.

Sci-Fi

  1. Sprite sp_relic_forcefield frame 0

    Force Field

    When a Dude takes damage that brings his HP below 40%, he gains 30% Deflection for 3 seconds.

  2. Sprite sp_relic_medical_nanites frame 0

    Medical Nanites

    All Dudes gain 5% Toughness and 1% Regeneration.

  3. Sprite sp_relic_ohdang_button frame 0

    OH DANG! Button

    When a Dude takes Fatal Damage, he has a 20% chance to shock a nearby enemy for 100% of his DPS as Direct Damage. He then survives by teleporting away with Temporary Health equal to 25% of his Max HP.

  4. Sprite sp_relic_power_siphon frame 0

    Power Siphon

    Every 2 seconds, any Dude with Temporary Health for less than 25% of his Max HP will Siphon some from other Dudes who have extra to spare until he reaches this threshold. This Siphoned Temporary Health lasts for 4 seconds.

  5. Sprite sp_relic_shield_belt frame 0

    Shield Belt

    All Dudes gain 15% Deflection.

  6. Sprite sp_relic_stasis_cube frame 0

    Stasis Cube

    Enemies cannot attack until 2 seconds after combat starts.

  7. Sprite sp_relic_time_dilator frame 0

    Time Sink

    When a Dude Deflects, he gains 3% Attack Speed for 5 seconds, stacking up to 5 times.

  8. Sprite sp_relic_warp_deck frame 0

    Warp Deck

    Every 8 seconds, any Dude with no Dudes near him will get Knocked Out, teleported to a new location near a random Dude, and instantly revived to his prior HP.

Dudex