The Explorer Dude's Canteen now also grants 10% Block Chance for 5 seconds, stacking up to 2 times.
Explorer Dude
Dude Family Action
Stats
Canteen
When a Roster Dude takes damage below 30% HP, the Explorer Dude gives him a Sip from his Canteen to Heal him for 150% of his DPS. His Canteen can hold 2 sips and refills one sip every 3 seconds.
Relics
Explorer Dude
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When the Explorer Dude uses Canteen, he also uses a bandage to Heal the most-injured Roster Dude for the same amount.
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When the Explorer Dude uses Canteen, he also shoots 3 enemies with sedating darts, reducing their Attack Power by 5% for 5 seconds, stacking up to 3 times.
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When the Explorer Dude uses Canteen, he has a 30% chance to Dash to the target Dude and grant him Temporary Health for 300% of the Explorer Dude's DPS that lasts until depleted.
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Upon taking Fatal Damage, the Explorer Dude Dashes away and fully Heals, and all Explorer Dudes gain a stacking 10% Attack Power for the rest of the battle. 10 second Cooldown.
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The Explorer Dude starts the battle with a full Canteen, and he refills a Sip every 100 feet he travels.
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The Explorer Dude tells inspiring tales to your Dudes. All Dudes gain 1% Healing Received for every Explorer Dude on your Team, up to 15%.
Action
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All Dudes gain 5% Crit Chance and 20% Crit Damage.
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When a Dude Taunts, he damages the enemy for 50% of his Attack Power.
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When a Dude gets Thrown, he has a 50% chance to plant his feet and land instantly, then gain 30% Evasion and 10% Crit Chance for 2 seconds.
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All Dudes gain 5% Attack Speed. When a Roster Dude Attacks, he guesses the next number in the Nuclear Code. When all numbers are correct, all enemies take 20000 damage.
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When a Dude takes damage, he has a 0.5% chance to gain 50% Attack Power and 90% Toughness for 2 seconds. Once per battle Cooldown.
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Every 5 seconds, each Roster Dude has a 20% chance to set off a bomb at his location, damaging nearby enemies for 500% of his DPS, evenly split among them.
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All Dudes gain 15% Toughness when battle starts. This bonus decays by 1% each second, stopping when it reaches 5%.
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Grants a 15% chance to earn a 100% increased payout after winning a battle.