The Paladin Dude's Blessing now grants 20% Attack Power and 30% Run Speed.
Paladin Dude
Dude Family Fantasy
Stats
#Blessed
When battle starts, the Paladin Dude Blesses 2 random Roster Dudes. The Blessing reduces damage taken by 10% and Transfers 20% of the remaining damage to the Paladin Dude instead.
Relics
Paladin Dude
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The Paladin Dude gains 10% Healing Received. When a Paladin Dude takes Fatal Damage from his Blessing, he Heals for 50% of his Max HP.
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The Paladin Dude gains 30% Max HP and can Bless 2 additional Dudes.
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When a Paladin Dude's Bless target takes Direct Damage, the Paladin Dude has a 10% chance to smite the attacker, Stunning it and dealing damage equal to his DPS.
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When the Paladin Dude takes Fatal Damage from something other than his Blessing, he fully Heals, and all Paladin Dudes gain a stacking 15% Attack Power for the rest of the battle. 10 second Cooldown.
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The Paladin Dude's Blessing reduces damage taken by an additional 10% and Transfers an additional 10% of damage taken to the Paladin Dude.
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The Paladin Dude gains 20% Max HP and 20% Healing Received.
Fantasy
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When a Dude takes Fatal Damage, he has a 15% chance to survive with 1 HP and gain 100% Deflection for 3 seconds.
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All Dudes gain 20% Evasion for 8 seconds when battle starts.
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Every time the Merchant Dude's inventory gets Stocked, there is a 25% chance he gets charmed into letting you Restock the shop for free.
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When a Dude Evades, he gains 10% Crit Chance for 2 seconds.
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All Dudes gain Temporary Health equal to 6% of their Max HP every 2 seconds. This Temporary Health lasts until it is depleted.
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25% of all Overhealing now gets converted into Temporary Health that lasts for 2 seconds.
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All Dudes gain 5% Evasion.
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When a Dude lands after being Thrown, he has a 30% chance to instantly recover from being Stunned and teleport back to where he was Thrown from.