Time Dude

Time Dude (Sprite)

Sci-Fi (Icon) Dude Family Sci-Fi

Stats

Time Anomaly

Every 4 seconds, he attaches 2 Time Anomalies to the Dudes next to him on the Roster. The Time Anomalies detonate after 3 seconds.

Relics

Time Dude

  1. Sprite sp_relic_causal_chain frame 0

    Causal Chain

    Time Anomalies now last 2 additional seconds. When an Anomaly detonates, 20% of its Stored Damage is copied and split across all other Anomalies attached to its Dude.

  2. Sprite sp_relic_chrono_towel frame 0

    Chrono Towel

    The Time Dude gains 30% Max HP and summons an additional Time Anomaly.

  3. Sprite sp_relic_fossilizer frame 0

    Fossilizer

    The Time Dude gains 20% Toughness, and his Anomalies grant 4% Toughness for 3 seconds to their Dude when they detonate, stacking up to 5 times.

  4. Sprite sp_relic_particle_accelerator frame 0

    Particle Accelerator

    When a Time Dude attaches an Anomaly to a Dude, that Dude gains 20% Attack Speed and 20% Run Speed for 2 seconds, stacking up to 5 times.

  5. Sprite sp_relic_rewinder frame 0

    Rewinder

    When a Time Dude takes Fatal Damage, his Anomalies detonate to deal 200% bonus damage, he fully Heals, and he teleports to where he was 1 second ago. 8 second Cooldown.

  6. Sprite sp_relic_time_trigger frame 0

    Time Trigger

    When a Time Anomaly detonates, it has a 20% chance to reset its timer and preserve its Stored Damage instead of being destroyed.

Sci-Fi

  1. Sprite sp_relic_forcefield frame 0

    Force Field

    When a Dude takes damage that brings his HP below 40%, he gains 30% Deflection for 3 seconds.

  2. Sprite sp_relic_medical_nanites frame 0

    Medical Nanites

    All Dudes gain 5% Toughness and 1% Regeneration.

  3. Sprite sp_relic_ohdang_button frame 0

    OH DANG! Button

    When a Dude takes Fatal Damage, he has a 20% chance to shock a nearby enemy for 100% of his DPS as Direct Damage. He then survives by teleporting away with Temporary Health equal to 25% of his Max HP.

  4. Sprite sp_relic_power_siphon frame 0

    Power Siphon

    Every 2 seconds, any Dude with Temporary Health for less than 25% of his Max HP will Siphon some from other Dudes who have extra to spare until he reaches this threshold. This Siphoned Temporary Health lasts for 4 seconds.

  5. Sprite sp_relic_shield_belt frame 0

    Shield Belt

    All Dudes gain 15% Deflection.

  6. Sprite sp_relic_stasis_cube frame 0

    Stasis Cube

    Enemies cannot attack until 2 seconds after combat starts.

  7. Sprite sp_relic_time_dilator frame 0

    Time Sink

    When a Dude Deflects, he gains 3% Attack Speed for 5 seconds, stacking up to 5 times.

  8. Sprite sp_relic_warp_deck frame 0

    Warp Deck

    Every 8 seconds, any Dude with no Dudes near him will get Knocked Out, teleported to a new location near a random Dude, and instantly revived to his prior HP.

Dudex