Trooper Dude

Trooper Dude (Sprite)

Sci-Fi (Icon) Dude Family Sci-Fi

Stats

Orbital Strike

When battle starts and every 10 seconds, he calls down an Orbital Strike on a random enemy, damaging all enemies caught in the blast for 100% of his DPS.

Relics

Trooper Dude

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    Blaze of Glory

    Orbital Strike now delivers 3 Laser Grenades. Each Grenade fires 3 Laser Bolts at random enemies that deal Direct Damage for 50% of the Trooper Dude's Attack Power.

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    Cloning Tank

    When the Trooper Dude gets Knocked Out, he calls in a replacement clone of himself, delivered via Orbital Strike. 10 second Cooldown.

  3. Sprite sp_relic_hair_trigger frame 0

    Hair Trigger

    When the Trooper Dude deals Attack Damage, he has a 30% chance to fire a Laser Bolt at a random enemy, dealing Direct Damage for 100% of his Attack Power. All Laser Bolts have a 50% chance to bounce to a second target.

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    Shock Helmet

    The Trooper Dude gains 20% Max HP. When he uses Orbital Strike, he gains an Independently Stacking 10% Toughness for 10 seconds.

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    Spray n' Pray

    The Trooper Dude now has a 10% chance to use Orbital Strike when he lands a Direct Crit. 2 second Cooldown.

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    Supply Drop

    When a Trooper Dude uses Orbital Strike, he and all Dudes near the impact location gain 5% Attack Power, 2% Attack Speed, and 1% Crit Chance for 5 seconds, stacking up to 5 times.

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    Target Painter

    30% of all Direct Damage the Trooper Dude deals gets added to the damage of his next Orbital Strike.

Sci-Fi

  1. Sprite sp_relic_forcefield frame 0

    Force Field

    When a Dude takes damage that brings his HP below 40%, he gains 30% Deflection for 3 seconds.

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    Medical Nanites

    All Dudes gain 5% Toughness and 1% Regeneration.

  3. Sprite sp_relic_ohdang_button frame 0

    OH DANG! Button

    When a Dude takes Fatal Damage, he has a 20% chance to shock a nearby enemy for 100% of his DPS as Direct Damage. He then survives by teleporting away with Temporary Health equal to 25% of his Max HP.

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    Power Siphon

    Every 2 seconds, any Dude with Temporary Health for less than 25% of his Max HP will Siphon some from other Dudes who have extra to spare until he reaches this threshold. This Siphoned Temporary Health lasts for 4 seconds.

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    Shield Belt

    All Dudes gain 15% Deflection.

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    Stasis Cube

    Enemies cannot attack until 2 seconds after combat starts.

  7. Sprite sp_relic_time_dilator frame 0

    Time Sink

    When a Dude Deflects, he gains 3% Attack Speed for 5 seconds, stacking up to 5 times.

  8. Sprite sp_relic_warp_deck frame 0

    Warp Deck

    Every 8 seconds, any Dude with no Dudes near him will get Knocked Out, teleported to a new location near a random Dude, and instantly revived to his prior HP.

Dudex