The Agent Dude gains 20% Toughness. When a Roster Dude takes Fatal Damage, there is a 50% chance for an Agent Dude to Dash to him and fully Heal him. 15 second Cooldown.
Agent Dude
Dude Family Action
Stats
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When he deals Direct Damage, he has a 15% chance to Dash to a Roster Dude in danger. Any Dude he Dashes to becomes an Asset for 8 seconds, gaining Temporary Health for 20% of his Max HP.
Relics
Agent Dude
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When the Agent Dude Dashes, he has a 20% chance to cause an explosion, damaging up to 10 nearby enemies for 1,000% of his DPS, split among them.
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When the Agent Dude Dashes, he gains a stacking 5% Attack Power and 5% Run Speed for the rest of the battle.
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The Agent Dude gains 20% Deflection and 20% Max HP, and he grants 20% Deflection to his Assets.
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The Agent Dude gains 30% Attack Speed, and he grants his Asset 5% Evasion for 8 seconds, stacking up to 3 times.
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When an Asset takes damage, his Agent Dude has a 20% chance to retaliate, damaging the attacker for 200% of his DPS.
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The Agent Dude gains 50% Cleave, and his Assets gain 40% Attack Speed and 10% Crit Chance.
Action
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All Dudes gain 5% Crit Chance and 20% Crit Damage.
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When a Dude Taunts, he damages the enemy for 50% of his Attack Power.
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When a Dude gets Thrown, he has a 50% chance to plant his feet and land instantly, then gain 30% Evasion and 10% Crit Chance for 2 seconds.
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All Dudes gain 5% Attack Speed. When a Roster Dude Attacks, he guesses the next number in the Nuclear Code. When all numbers are correct, all enemies take 20000 damage.
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When a Dude takes damage, he has a 0.5% chance to gain 50% Attack Power and 90% Toughness for 2 seconds. Once per battle Cooldown.
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Every 5 seconds, each Roster Dude has a 20% chance to set off a bomb at his location, damaging nearby enemies for 500% of his DPS, evenly split among them.
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All Dudes gain 15% Toughness when battle starts. This bonus decays by 1% each second, stopping when it reaches 5%.
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Grants a 15% chance to earn a 100% increased payout after winning a battle.