Bard Dude

Bard Dude (Sprite)

Fantasy (Icon) Dude Family Fantasy

Stats

Four Chord Song

Every 4 times he deals Direct Damage, the Bard Dude plays a Song that inspires 4 random Dudes, granting 4% Attack Power and Run Speed for 4 seconds. This effect stacks up to 4 times.

Relics

Bard Dude

  1. Sprite sp_relic_bass_drum frame 0

    Bass Drum

    The Bard Dude's Four Chord Song inspires your Dudes to dance, granting 2% Evasion per stack.

  2. Sprite sp_relic_dancing_shoes frame 0

    Dancing Shoes

    The Bard Dude gains 20% Max HP and 10% Evasion, and he has a 50% chance to play his Four Chord Song whenever he Evades.

  3. Sprite sp_relic_guitar_pick frame 0

    Guitar Pick

    The Bard Dude's Four Chord Song can stack 4 more times, and it affects 1 more Dude.

  4. Sprite sp_relic_metronome frame 0

    Metronome

    When the Bard Dude Evades, he has a 40% chance to gain Temporary Health for 2 seconds equal to 10% of his Max HP.

  5. Sprite sp_relic_overcharged_amp frame 0

    Overcharged Amp

    The Bard Dude's Four Chord Song deals damage for 200% of his DPS, split between 3 nearby enemies.

  6. Sprite sp_relic_requiem frame 0

    Requiem

    When any Dude gets Knocked Out, the Bard Dude plays a Requiem, granting 20% Toughness to 5 random Dudes for 4 seconds.

  7. Sprite sp_relic_tuning_fork frame 0

    Tuning Fork

    The Bard Dude gains 30% Attack Speed, and his Four Chord Song lasts for 2 more seconds. Any Dude who hears the Four Chord Song while at full stacks gains 20% Attack Power for 2 seconds.

Fantasy

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    Emergency Ring

    When a Dude takes Fatal Damage, he has a 15% chance to survive with 1 HP and gain 100% Deflection for 3 seconds.

  2. Sprite sp_relic_false_face frame 0

    False Face

    All Dudes gain 20% Evasion for 8 seconds when battle starts.

  3. Sprite sp_relic_heart_boxers frame 0

    Heart Boxers

    Every time the Merchant Dude's inventory gets Stocked, there is a 25% chance he gets charmed into letting you Restock the shop for free.

  4. Sprite sp_relic_jazz_flute frame 0

    Jazz Flute

    When a Dude Evades, he gains 10% Crit Chance for 2 seconds.

  5. Sprite sp_relic_mana_collector frame 0

    Mana Collector

    All Dudes gain Temporary Health equal to 6% of their Max HP every 2 seconds. This Temporary Health lasts until it is depleted.

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    Ring of Shielding

    25% of all Overhealing now gets converted into Temporary Health that lasts for 2 seconds.

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    Snapback Sneakers

    When a Dude lands after being Thrown, he has a 30% chance to instantly recover from being Stunned and teleport back to where he was Thrown from.

Dudex