When the Ghost Dude casts Phase Shift, he grants Temporary Health to both target Dudes equal to 100% of his Attack Power for 3 seconds.
Ghost Dude
Dude Family Undead
Stats
Phase Shift
When he deals Direct Damage, he has a 30% chance to Equalize the HP between the most-injured Roster Dude and the healthiest Roster Dude. He then Heals them both for 100% of his Attack Power.
Relics
Ghost Dude
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All Dudes gain 10% Max HP. In addition, the Ghost Dude gains 10% Evasion, and he has a 20% chance to cast Phase Shift when he Evades.
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The Ghost Dude grants 2% Regeneration to his Phase Shift targets for 5 seconds, stacking up to 3 times.
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When the Ghost Dude takes damage for more than 10% of his Max HP, the excess damage gets Transferred and split between 3 random other Roster Dudes.
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The Ghost Dude grants 10% Evasion and 5% Lifesteal to his Phase Shift targets for 3 seconds.
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The Ghost Dude casts Phase Shift every 3 seconds. When he casts Phase Shift, he gains an Independently Stacking 5% Attack Power for 3 seconds.
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The Ghost Dude has a 25% chance to cause an ectoplasm explosion around his Phase Shift targets, applying 20% Vulnerability to surrounding enemies for 3 seconds.
Undead
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All Dudes gain 5% Lifesteal.
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When a Dude gets Knocked Out, his skeleton gets Summoned as a Skeledude and continues fighting for the rest of the battle.
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When a Dude takes damage from an enemy's Cleave, he has a 25% chance to curse the attacker, applying 15% Cleave Damage Down for 4 seconds.
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2 Skeledudes are Summoned when battle starts, plus an additional Skeledude every 10 rounds.
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All Dudes gain 10% Healing Received.
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All Dudes gain 2% Regeneration. When a Dude Heals through Regeneration, he has a 20% chance to throw a dagger at a random enemy for 100% of his DPS as Direct Damage.
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All Dudes gain 10% Attack Speed and 30% Run Speed.
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All Dudes have a 15% chance when taking damage to Heal for 100% of the damage taken if the damage was not Fatal.