Manager Dude

Manager Dude (Sprite)

Employed (Icon) Dude Family Employed

Stats

Micromanage

When battle starts, the Manager Dude chooses 4 Non-Manager Dudes as Interns. He copies and Stores 15% of all damage they deal and Expels it onto his chosen Micromanage Target.

Relics

Manager Dude

  1. Sprite sp_relic_bonus_check frame 0

    Bonus Check

    The Manager Dude now grants 20% Attack Speed and 5% Crit Chance to his Interns.

  2. Sprite sp_relic_deadline frame 0

    Deadline

    If a Manager Dude or one of his Interns has less than 40% HP, he Equalizes his and all of his Interns' HP. 2 second Cooldown.

  3. Sprite sp_relic_employee_award frame 0

    Employee Award

    The Manager Dude and the Dude Type immediately below him on the Roster gain 20% Max HP and 10% Deflection.

  4. Sprite sp_relic_intercom frame 0

    Intercom

    All Manager Dudes now choose the same Micromanage Target.

  5. Sprite sp_relic_open_floor_plan frame 0

    Open Floor Plan

    The Manager Dude's Micromanage now copies and Stores an additional 10% of his Interns' damage dealt.

  6. Sprite sp_relic_pizza_party frame 0

    Pizza Party

    The Manager Dude's Micromanage now Heals himself and his Interns for 50% of the damage it deals, evenly split among them.

  7. Sprite sp_relic_postmortem frame 0

    Postmortem

    When a Manager Dude takes Fatal Damage, he fully Heals, and all Manager Dudes gain a stacking additional 1% damage copied by their Micromanage for the rest of the battle. 10 second Cooldown.

Employed

  1. Sprite sp_relic_andon_cord frame 0

    Andon Cord

    When any Dude gets Knocked Out, all Dudes gain 90% Toughness for 2 seconds. Once per battle Global Cooldown.

  2. Sprite sp_relic_coupon frame 0

    Coupon

    Relics Stocked by the Merchant Dude have a 10% chance to go on sale for 50% off.

  3. Sprite sp_relic_incident_calendar frame 0

    Incident Calendar

    All Dudes gain a stacking 1% Attack Power each second during the battle. The stacks reset back to zero if a Roster Dude gets Knocked Out.

  4. Sprite sp_relic_jobs_ad frame 0

    Jobs Ad

    Immediately gain 3 Regular Dudes. When a Dude returns to your ranch from the Dude Whisperer, he has a 50% chance to bring back an additional new Dude of a random Dude Type from your posted Flyers.

  5. Sprite sp_relic_rto_mandate frame 0

    RTO Mandate

    When re-entering the Ranch after winning a round, each Unconscious Dude has a 15% chance to be revived.

  6. Sprite sp_relic_safety_glasses frame 0

    Safety Glasses

    All Dudes gain 10% Deflection and 10% Attack Speed.

  7. Sprite sp_relic_sensitivity_training frame 0

    Sensitivity Training

    All Dudes gain 5% Attack Power for each unique Family on your Roster.

  8. Sprite sp_relic_tax_break frame 0

    Tax Break

    All Dudes gain 1% Max HP for every $500 spent this run, stacking up to 20 times.

Dudex