The Cleric Dude now generates Holy Destruction for 50% of the Raw Healing done by his Divine Pulse. Every 2 seconds, he unleashes the Holy Destruction as Direct Damage onto the Best Fit enemy.
Cleric Dude
Dude Family Fantasy
Stats
Divine Pulse
Every 2 seconds, the Cleric Dude creates a Pulse at the most-injured Roster Dude. The Pulse Heals injured Dudes within its radius for 100% of the Cleric Dude's DPS, split evenly among them.
Relics
Cleric Dude
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When the Cleric Dude casts Divine Pulse, the Cooldown of his next Divine Pulse is reduced by 5% per Dude it Healed, up to a maximum reduction of 50%.
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When the Cleric Dude takes Fatal Damage, he fully Heals and casts Divine Pulse with 300% increased range and 1,000% increased power. Once per battle Cooldown.
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The Cleric Dude's Divine Pulse gains increased Healing on Dudes with lower HP. The Healing increase is equal to the target Dude's missing HP Percentage.
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The Cleric Dude gains 30% Attack Power, and his Divine Pulse Healing increases by 5% per Dude within its radius.
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The Cleric Dude gains 10% Toughness, and his Divine Pulse now applies Temporary Health for 20% of his DPS to up to 5 Roster Dudes within its radius for 3 seconds.
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Any Dude Healed by Divine Pulse gains 1% Evasion and receives 10% increased Healing from Divine Pulse for 4 seconds. This stacks up to 10 times.
Fantasy
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When a Dude takes Fatal Damage, he has a 15% chance to survive with 1 HP and gain 100% Deflection for 3 seconds.
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All Dudes gain 20% Evasion for 8 seconds when battle starts.
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Every time the Merchant Dude's inventory gets Stocked, there is a 25% chance he gets charmed into letting you Restock the shop for free.
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When a Dude Evades, he gains 10% Crit Chance for 2 seconds.
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All Dudes gain Temporary Health equal to 6% of their Max HP every 2 seconds. This Temporary Health lasts until it is depleted.
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25% of all Overhealing now gets converted into Temporary Health that lasts for 2 seconds.
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All Dudes gain 5% Evasion.
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When a Dude lands after being Thrown, he has a 30% chance to instantly recover from being Stunned and teleport back to where he was Thrown from.