When a Vampire Dude takes Fatal Damage, he Lifesteals from nearby enemies until his HP is full and then teleports away. 10 second Cooldown.
Vampire Dude
Dude Family Undead
Stats
Bloodsucker Aura
When the Vampire Dude Lifesteals, he applies his Bloodsucker Aura to 2 random Roster Dudes, granting 2% Lifesteal for 4 seconds. This effect stacks up to 4 times.
Relics
Vampire Dude
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The Vampire Dude gains 50% Cleave, and any Dude who Lifesteals now also Heals the most-injured Roster Dude for 80% of the Lifesteal amount.
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When the Vampire Dude takes damage while below 50% HP, he Siphons 20% HP from a random healthier Roster Dude and applies Bloodsucker Aura to him.
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The Vampire Dude gains 60% Attack Power and 50% Cleave.
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When a Vampire Dude Lifesteals while above 90% HP, he gains Temporary Health for 50% of the Lifesteal amount for 3 seconds.
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When the Vampire Dude deals Direct Damage, he marks the target's soul for 4 seconds. Any Dude who damages the marked target Heals for 15% of the damage dealt.
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The Vampire Dude gains 30% Attack Power, and his Direct Damage reduces enemy Attack Power by 2% for 5 seconds, stacking up to 5 times.
Undead
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All Dudes gain 5% Lifesteal.
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When a Dude gets Knocked Out, his skeleton gets Summoned as a Skeledude and continues fighting for the rest of the battle.
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When a Dude takes damage from an enemy's Cleave, he has a 25% chance to curse the attacker, applying 15% Cleave Damage Down for 4 seconds.
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2 Skeledudes are Summoned when battle starts, plus an additional Skeledude every 10 rounds.
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All Dudes gain 10% Healing Received.
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All Dudes gain 2% Regeneration. When a Dude Heals through Regeneration, he has a 20% chance to throw a dagger at a random enemy for 100% of his DPS as Direct Damage.
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All Dudes gain 10% Attack Speed and 30% Run Speed.
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All Dudes have a 15% chance when taking damage to Heal for 100% of the damage taken if the damage was not Fatal.