Druid Dude

Druid Dude (Sprite)

Fantasy (Icon) Dude Family Fantasy

Stats

Bear Form

After he lands 10 Direct Damage hits while in Dude Form, he shapeshifts into a Bear, gaining 30% Attack Power and 200% Cleave for 3 seconds.

Relics

Druid Dude

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    Bear Arms

    When the Druid Dude lands a Direct Crit while in Bear Form, he gains a stacking 5% Attack Power for the rest of the battle.

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    Bear Back

    Bear Form now grants 20% Toughness, and the Druid Dude gains Temporary Health for 30% of his Max HP for 3 seconds when entering Bear Form.

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    Bear Down

    When he takes Fatal Damage, the Druid Dude fully Heals, enters Bear Form, and Dashes to the farthest enemy, damaging enemies in his path for 50% of his DPS. 10 second Cooldown.

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    Bear Grill

    Bear Form now grants an additional 20% Attack Power, 10% Crit Chance, and 10% Lifesteal.

  5. Sprite sp_relic_bear_hug frame 0

    Bear Hug

    When he enters Bear Form, the Druid Dude lets out a roar that empowers nearby Dudes, granting 20% Attack Power and 10% Toughness for 3 seconds.

  6. Sprite sp_relic_bear_knuckle frame 0

    Bear Knuckle

    The Druid Dude gains 10% Crit Chance. When he takes damage from an enemy, he has a 10% chance to counterattack for 200% of his DPS as Direct Damage.

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    Bear Mace

    When the Druid Dude deals Attack Damage, he has a 50% chance to strike again, dealing Direct Damage for up to 100% of his Attack Power, increasing as the target's HP Percentage decreases.

Fantasy

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    Emergency Ring

    When a Dude takes Fatal Damage, he has a 15% chance to survive with 1 HP and gain 100% Deflection for 3 seconds.

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    False Face

    All Dudes gain 20% Evasion for 8 seconds when battle starts.

  3. Sprite sp_relic_heart_boxers frame 0

    Heart Boxers

    Every time the Merchant Dude's inventory gets Stocked, there is a 25% chance he gets charmed into letting you Restock the shop for free.

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    Jazz Flute

    When a Dude Evades, he gains 10% Crit Chance for 2 seconds.

  5. Sprite sp_relic_mana_collector frame 0

    Mana Collector

    All Dudes gain Temporary Health equal to 6% of their Max HP every 2 seconds. This Temporary Health lasts until it is depleted.

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    Ring of Shielding

    25% of all Overhealing now gets converted into Temporary Health that lasts for 2 seconds.

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    Snapback Sneakers

    When a Dude lands after being Thrown, he has a 30% chance to instantly recover from being Stunned and teleport back to where he was Thrown from.

Dudex