Zombie Dude

Zombie Dude (Sprite)

Undead (Icon) Dude Family Undead

Stats

Undead Hunger

When he receives Healing, he has a 15% chance to Taunt 3 nearby enemies for 3 seconds. Zombie Dudes recover from being Unconscious after only 1 round.

Relics

Zombie Dude

  1. Sprite sp_relic_expired_skin_cream frame 0

    Expired Skin Cream

    When a Zombie Dude receives Healing, he damages surrounding enemies for 200% of the Healing received, evenly split among them.

  2. Sprite sp_relic_explosiveinnards frame 0

    Explosive Innards

    When the Zombie Dude takes Direct Damage, he has a 0.5% chance to explode, dealing damage to surrounding enemies equal to 200% of his Max HP. This explosion Knocks Out the Zombie Dude.

  3. Sprite sp_relic_old_tooth frame 0

    Loose Tooth

    The Zombie Dude gains 20% Attack Power and 2% Healing Received for every nearby Zombie Dude during battle. This effect stacks up to 5 times.

  4. Sprite sp_relic_old_jacket frame 0

    Old Jacket

    The Zombie Dude gains 20% Max HP and 30% Healing Received.

  5. Sprite sp_relic_talkinghead frame 0

    Shrunken Head

    The Zombie Dude gains 20% Max HP and 4% Regeneration.

  6. Sprite sp_relic_tattered_shoes frame 0

    Tattered Shoes

    All Dudes gain 5% Run Speed and 2% Max HP for each Zombie Dude on your Team. This effect stacks up to 5 times.

  7. Sprite sp_relic_willingflesh frame 0

    Willing Flesh

    The Zombie Dude gains 15% Healing Received. When any Zombie Dude gets Knocked Out, there is a 5% chance that all Unconscious Zombie Dudes instantly revive with full HP. 4 second Global Cooldown.

Undead

  1. Sprite sp_relic_false_fangs frame 0

    False Fangs

    All Dudes gain 5% Lifesteal.

  2. Sprite sp_relic_gravestone frame 0

    Gravestone

    When a Dude gets Knocked Out, his skeleton gets Summoned as a Skeledude and continues fighting for the rest of the battle.

  3. Sprite sp_relic_knucklebones frame 0

    Knucklebones

    When a Dude takes damage from an enemy's Cleave, he has a 25% chance to curse the attacker, applying 15% Cleave Damage Down for 4 seconds.

  4. Sprite sp_relic_livinghand frame 0

    Living Hand

    2 Skeledudes are Summoned when battle starts, plus an additional Skeledude every 10 rounds.

  5. Sprite sp_relic_memento_mori frame 0

    Memento Mori

    All Dudes gain 10% Healing Received.

  6. Sprite sp_relic_ritual_dagger frame 0

    Ritual Dagger

    All Dudes gain 2% Regeneration. When a Dude Heals through Regeneration, he has a 20% chance to throw a dagger at a random enemy for 100% of his DPS as Direct Damage.

  7. Sprite sp_relic_rotting_steak frame 0

    Rotting Steak

    All Dudes gain 10% Attack Speed and 30% Run Speed.

  8. Sprite sp_relic_sewing_kit frame 0

    Sewing Kit

    All Dudes have a 15% chance when taking damage to Heal for 100% of the damage taken if the damage was not Fatal.

Dudex