Cyborg Dude

Cyborg Dude (Sprite)

Sci-Fi (Icon) Dude Family Sci-Fi

Stats

Extermination

When a Cyborg Dude deals Direct Damage to his Primary Target, he has a 25% chance to grant a stacking 1% Attack Power to all Cyborg Dudes for the rest of the battle.

Relics

Cyborg Dude

  1. Sprite sp_relic_liquid_metal frame 0

    Liquid Metal

    When the Cyborg Dude takes Fatal Damage, he turns into an Invulnerable puddle for 2 seconds, then generates 5 stacks of Extermination, fully Heals, and continues fighting. 10 second Cooldown.

  2. Sprite sp_relic_mag_boots frame 0

    Mag Boots

    The Cyborg Dude gains 20% Deflection and 30% Max HP, and he is no longer Stunned after being Thrown.

  3. Sprite sp_relic_overclocked_servos frame 0

    Overclocked Servos

    The Cyborg Dude gains 200% Run Speed and 30% Attack Power.

  4. Sprite sp_relic_pneumatic_fist frame 0

    Pneumatic Fist

    When a Cyborg Dude deals Direct Damage to his Primary Target, he has a 25% chance to deal another 100% of his Attack Power as Direct Damage. Chained Effect.

  5. Sprite sp_relic_retractable_shield frame 0

    Retractable Shield

    The Cyborg Dude gains 10% Toughness. Every time your Cyborg Dudes generate 100 stacks of Extermination, all Dudes gain 30% Deflection for 1 second.

  6. Sprite sp_relic_targeting_computer frame 0

    Targeting Computer

    All Dudes gain 1% Crit Chance for every Cyborg Dude on your Roster, stacking up to 10%. Additionally, the Cyborg Dude now has a 20% chance to generate an Extermination stack when he lands a Critical Hit on any target.

  7. Sprite sp_relic_wifi_adapter frame 0

    Wi-Fi Adapter

    The Cyborg Dude gains a 20% increased chance to generate an Extermination stack when dealing Direct Damage to his Primary Target.

Sci-Fi

  1. Sprite sp_relic_forcefield frame 0

    Force Field

    When a Dude takes damage that brings his HP below 40%, he gains 30% Deflection for 3 seconds.

  2. Sprite sp_relic_medical_nanites frame 0

    Medical Nanites

    All Dudes gain 5% Toughness and 1% Regeneration.

  3. Sprite sp_relic_ohdang_button frame 0

    OH DANG! Button

    When a Dude takes Fatal Damage, he has a 20% chance to shock a nearby enemy for 100% of his DPS as Direct Damage. He then survives by teleporting away with Temporary Health equal to 25% of his Max HP.

  4. Sprite sp_relic_power_siphon frame 0

    Power Siphon

    Every 2 seconds, any Dude with Temporary Health for less than 25% of his Max HP will Siphon some from other Dudes who have extra to spare until he reaches this threshold. This Siphoned Temporary Health lasts for 4 seconds.

  5. Sprite sp_relic_shield_belt frame 0

    Shield Belt

    All Dudes gain 15% Deflection.

  6. Sprite sp_relic_stasis_cube frame 0

    Stasis Cube

    Enemies cannot attack until 2 seconds after combat starts.

  7. Sprite sp_relic_time_dilator frame 0

    Time Sink

    When a Dude Deflects, he gains 3% Attack Speed for 5 seconds, stacking up to 5 times.

  8. Sprite sp_relic_warp_deck frame 0

    Warp Deck

    Every 8 seconds, any Dude with no Dudes near him will get Knocked Out, teleported to a new location near a random Dude, and instantly revived to his prior HP.

Dudex