The Samurai Dude gains 20% Deflection. When he Deflects, he gains 5% Crit Chance for 5 seconds, stacking up to 3 times.
Samurai Dude
Dude Family Warrior
Stats
Swift Pursuit
Every 3 seconds, the Samurai Dude Dashes to the enemy with the lowest HP to help finish it off.
Relics
Samurai Dude
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The Samurai Dude gains 20% Attack Power, 30% Max HP, and 20% Deflection.
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When a Samurai Dude lands a Direct Crit, there is a 20% chance for all Samurai Dudes to gain a stacking 5% Crit Damage for the rest of the battle.
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When the Samurai Dude arrives at his Dash target, he gains an Independently Stacking 20% Attack Power and 2% Crit Chance for 4 seconds.
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If the first Direct Damage a Samurai Dude deals after Dashing is a Critical Hit, he Heals for 50% of his Max HP, he instantly uses Swift Pursuit, and he gains a stacking 50% Run Speed for 5 seconds.
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When the Samurai Dude reaches his Dash target, he gains Temporary Health equal to 30% of his Max HP for 4 seconds.
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The Samurai Dude gains 50% Cleave. When he lands a Direct Crit, he gains a stacking 2% Attack Power for the rest of the battle.
Warrior
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All Dudes gain 5% Crit Chance.
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When any Dude gets Knocked Out, all Dudes gain 20% Crit Chance for 3 seconds.
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When a Dude gets Knocked Out, all Dudes gain 20% Run Speed for the rest of the battle. This effect can stack up to 50 times.
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All Dudes gain 40% Cleave.
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The third Dude Type on your Roster gains 10% Crit Chance.
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All Dudes gain 10% Toughness.
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All Dudes gain 5% Block Chance.
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When any Dude lands a Critical Hit, he gains Temporary Health for 2 seconds for 10% of his Max HP. 2 second Cooldown.