When the Knight Dude receives Healing, he gains Temporary Health equal to 100% of the Healing for 3 seconds.
Knight Dude
Dude Family Warrior
Stats
Taunting Presence
Every 3 seconds, the Knight Dude Taunts 5 nearby enemies to focus their attacks on him.
Relics
Knight Dude
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The Knight Dude gains 10% Toughness, and he now has a 20% chance when dealing Direct Damage to Taunt a nearby enemy.
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The Knight Dude gains 10% Toughness. In addition, all Dudes gain 1% Toughness per Knight Dude on your Team, stacking up to 10%.
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The Knight Dude gains 30% Max HP. When he lands a Direct Crit, he deals bonus damage equal to 40% of his current Temporary Health.
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When the Knight Dude takes damage greater than 5% of his Max HP, he gains Temporary Health for 3 seconds equal to 40% of the damage taken.
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When any Dude Taunts an enemy, he gains 3% of his Max HP as Temporary Health for 3 seconds.
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The Knight Dude gains 20% Max HP, and any enemies he Taunts gain 10% Crit Exposure for 3 seconds.
Warrior
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All Dudes gain 5% Crit Chance.
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When any Dude gets Knocked Out, all Dudes gain 20% Crit Chance for 3 seconds.
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When a Dude gets Knocked Out, all Dudes gain 20% Run Speed for the rest of the battle. This effect can stack up to 50 times.
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All Dudes gain 40% Cleave.
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The third Dude Type on your Roster gains 10% Crit Chance.
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All Dudes gain 10% Toughness.
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All Dudes gain 5% Block Chance.
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When any Dude lands a Critical Hit, he gains Temporary Health for 2 seconds for 10% of his Max HP. 2 second Cooldown.