Wizard Dude

Wizard Dude (Sprite)

Fantasy (Icon) Dude Family Fantasy

Stats

"I Cast Fireball"

The Wizard Dude casts a Fireball every 3 seconds at a random enemy, dealing damage equal to 50% of his DPS to all enemies in the blast area.

Relics

Wizard Dude

  1. Sprite sp_relic_arcane_monocle frame 0

    Arcane Monocle

    The Wizard Dude gains 50% Crit Damage. In addition, Dudes who get caught in a Fireball's blast radius gain 5% Attack Power for 4 seconds, stacking up to 5 times.

  2. Sprite sp_relic_ember_staff frame 0

    Ember Staff

    The Wizard Dude gains an Independently Stacking 5% Crit Chance for 5 seconds every time one of his Fireballs hits the ground.

  3. Sprite sp_relic_enchanted_girdle frame 0

    Enchanted Girdle

    When the Wizard Dude takes Fatal Damage, he teleports to safety and gains Temporary Health for 100% of his Max HP that lasts until depleted. 10 second Cooldown.

  4. Sprite sp_relic_everburning_torch frame 0

    Everburning Torch

    Each Fireball the Wizard Dude casts grants him Temporary Health equal to 25% of his Max HP that lasts until depleted.

  5. Sprite sp_relic_lava_pendant frame 0

    Lava Pendant

    Fireballs have a 30% chance to bounce on impact and fly towards a new target. Chained Effect.

  6. Sprite sp_relic_spell_book frame 0

    Spell Book

    The Wizard Dude gains 30% Attack Power, and he now casts Fireball every 100 feet he travels.

  7. Sprite sp_relic_two_sided_scroll frame 0

    Two-Sided Scroll

    When the Wizard Dude casts Fireball, he has a 25% chance to instantly cast another Fireball. Chained Effect.

Fantasy

  1. Sprite sp_relic_emergency_ring frame 0

    Emergency Ring

    When a Dude takes Fatal Damage, he has a 15% chance to survive with 1 HP and gain 100% Deflection for 3 seconds.

  2. Sprite sp_relic_false_face frame 0

    False Face

    All Dudes gain 20% Evasion for 8 seconds when battle starts.

  3. Sprite sp_relic_heart_boxers frame 0

    Heart Boxers

    Every time the Merchant Dude's inventory gets Stocked, there is a 25% chance he gets charmed into letting you Restock the shop for free.

  4. Sprite sp_relic_jazz_flute frame 0

    Jazz Flute

    When a Dude Evades, he gains 10% Crit Chance for 2 seconds.

  5. Sprite sp_relic_mana_collector frame 0

    Mana Collector

    All Dudes gain Temporary Health equal to 6% of their Max HP every 2 seconds. This Temporary Health lasts until it is depleted.

  6. Sprite sp_relic_ring_of_shielding frame 0

    Ring of Shielding

    25% of all Overhealing now gets converted into Temporary Health that lasts for 2 seconds.

  7. Sprite sp_relic_wingedshoes frame 0

    Snapback Sneakers

    When a Dude lands after being Thrown, he has a 30% chance to instantly recover from being Stunned and teleport back to where he was Thrown from.

Dudex