Crit Chance

Crit Chance (Sprite)

The chance you land a Critical Hit, dealing increased damage. Crit Chance is a Diminishing Stat.

Referrers

The following items refer to Crit Chance.

  1. Sprite sp_relic_arsenal frame 0

    Arsenal

    All Dudes gain 5% Crit Chance and 20% Crit Damage.

  2. Sprite sp_relic_bamboo_dummy frame 0

    Bamboo Dummy

    The Samurai Dude gains 20% Deflection. When he Deflects, he gains 5% Crit Chance for 5 seconds, stacking up to 3 times.

  3. Sprite sp_relic_bear_grill frame 0

    Bear Grill

    Bear Form now grants an additional 20% Attack Power, 10% Crit Chance, and 10% Lifesteal.

  4. Sprite sp_relic_bear_knuckle frame 0

    Bear Knuckle

    The Druid Dude gains 10% Crit Chance. When he takes damage from an enemy, he has a 10% chance to counterattack for 200% of his DPS as Direct Damage.

  5. Sprite sp_relic_bone_axe frame 0

    Bone Axe

    The Skeledude gains 100% Attack Power. When a Skeledude takes Fatal Damage, all nearby Dudes gain 10% Crit Chance for 6 seconds.

  6. Sprite sp_relic_bonus_check frame 0

    Bonus Check

    The Manager Dude now grants 20% Attack Speed and 5% Crit Chance to his Interns.

  7. Sprite sp_relic_bullet_time frame 0

    Bullet Time

    When a Dude gets Thrown, he has a 50% chance to plant his feet and land instantly, then gain 30% Evasion and 10% Crit Chance for 2 seconds.

  8. Sprite sp_relic_caged_tiger frame 0

    Caged Tiger

    When any Dude gets Knocked Out, all Dudes gain 20% Crit Chance for 3 seconds.

  9. Sprite sp_relic_combat_radio frame 0

    Combat Radio

    When a General Dude uses Tactical Command, the target Dude gains an Independently Stacking 15% Attack Power, 5% Crit Chance, and 30% Cleave for 4 seconds.

  10. Sprite sp_relic_cutlass frame 0

    Cutlass

    Rum now grants 10% Crit Chance. When the Pirate Dude lands a Direct Crit, he Taunts 2 nearby enemies for 3 seconds and gains a stacking 5% Crit Damage for the rest of the battle.

  11. Sprite sp_relic_eagle_amulet frame 0

    Eagle Amulet

    When the Ranger Dude fires a Magic Arrow, he has a 30% chance to gain a stacking 1% Crit Chance and 5% Attack Power for the rest of the battle.

  12. Sprite sp_relic_ember_staff frame 0

    Ember Staff

    The Wizard Dude gains an Independently Stacking 5% Crit Chance for 5 seconds every time one of his Fireballs hits the ground.

  13. Sprite sp_relic_focus_mitts frame 0

    Focus Mitts

    All Dudes gain 5% Crit Chance. When a Dude deals damage that fails to Crit, he gains a stacking 10% Crit Damage that expires once he successfully Crits.

  14. Sprite sp_relic_hair_of_the_dog frame 0

    Hair of the Dog

    Every 2 times the Pirate Dude drinks Rum, he gains 20% Evasion and 10% Crit Chance for 3 seconds.

  15. Sprite sp_relic_hunters_blade frame 0

    Hunter's Blade

    The Ranger Dude gains 20% Max HP and 10% Crit Chance. When he lands a Direct Crit, he has a 50% chance to fire a Magic Arrow.

  16. Sprite sp_relic_jazz_flute frame 0

    Jazz Flute

    When a Dude Evades, he gains 10% Crit Chance for 2 seconds.

  17. Sprite sp_relic_katana_sharpener frame 0

    Katana Sharpener

    When the Samurai Dude arrives at his Dash target, he gains an Independently Stacking 20% Attack Power and 2% Crit Chance for 4 seconds.

  18. Sprite sp_relic_laughing_gas frame 0

    Laughing Gas

    The Dentist Dude gains 5% Crit Chance. In addition, each stack of Novocaine Injection causes 10% of incoming damage to be spread out over 3 seconds.

  19. Sprite sp_relic_leather_bracer frame 0

    Leather Bracer

    When the Spartan Dude uses Phalanx to Block for another Dude, he grants 5% Crit Chance for 2 seconds. This effect can stack up to 3 times.

  20. Sprite sp_relic_lieutenant_sigil frame 0

    Lieutenant's Sigil

    The third Dude Type on your Roster gains 10% Crit Chance.

  21. Sprite sp_relic_pocket_obelisk frame 0

    Pocket Obelisk

    Every 5 seconds, the Warlock Dude teleports to a random Dude, Taunts up to 5 nearby enemies for 3 seconds, and grants 10% Crit Chance to all nearby Dudes for 3 seconds.

  22. Sprite sp_relic_rad_infusion frame 0

    RAD Infusion

    Dudes affected by Tractor Beam gain 25% Attack Power and 5% Crit Chance for 2 seconds after arriving at their target, stacking up to 4 times.

  23. Sprite sp_relic_red_team frame 0

    Red Team

    The Hacker Dude gains 5% Crit Chance. When he lands a Direct Crit, he progresses the compile timer for the next Exploit by 3%.

  24. Sprite sp_relic_script_kitty frame 0

    Script Kitty

    When a Dude uses an Exploit, he gains 10% Crit Chance for 4 seconds.

  25. Sprite sp_relic_scythe frame 0

    Scythe

    The Lich Dude gains 30% Max HP, and Revenant now grants an additional 5% Attack Power and 1% Crit Chance per stack.

  26. Sprite sp_relic_secret_orders frame 0

    Secret Orders

    The Agent Dude gains 50% Cleave, and his Assets gain 40% Attack Speed and 10% Crit Chance.

  27. Sprite sp_relic_shadowy_funnel frame 0

    Shadowy Funnel

    The Warlock Dude gains 5% Crit Chance. When he lands a Direct Crit, 25% of his Stored Pact damage is Expelled onto nearby enemies, split among them.

  28. Sprite sp_relic_ninja_stars frame 0

    Sharpened Stars

    For each Shuriken the Ninja Dude throws, he gains an Independently Stacking 1% Crit Chance for 1 second.

  29. Sprite sp_relic_special_sauce frame 0

    Special Sauce

    The Healing from the Chef Dude's Burgers can now Crit. In addition, his Burgers grant 10% Crit Chance for 3 seconds.

  30. Sprite sp_relic_dudeplicator frame 0

    Splitting Headache

    Immediately grants 2 Burner Phones and reduces their price by 50%. Dudes teleported by the Burner Phone gain 50% Attack Power, 50% Attack Speed, and 10% Crit Chance for 5 seconds.

  31. Sprite sp_relic_spurs frame 0

    Spurs

    The Cowboy Dude gains 150% Run Speed. When he finishes pulling a Dude with his Lasso, he grants all nearby Dudes 2% Crit Chance and 5% Attack Power for 4 seconds, stacking up to 5 times.

  32. Sprite sp_relic_supply_drop frame 0

    Supply Drop

    When a Trooper Dude uses Orbital Strike, he and all Dudes near the impact location gain 5% Attack Power, 2% Attack Speed, and 1% Crit Chance for 5 seconds, stacking up to 5 times.

  33. Sprite sp_relic_tape_measure frame 0

    Tape Measure

    When the Construction Dude deals damage, he has a 10% chance to toss a Tape Measure to a nearby Dude, granting 10% Attack Power and 10% Crit Chance for 4 seconds.

  34. Sprite sp_relic_targeting_computer frame 0

    Targeting Computer

    All Dudes gain 1% Crit Chance for every Cyborg Dude on your Roster, stacking up to 10%. Additionally, the Cyborg Dude now has a 20% chance to generate an Extermination stack when he lands a Critical Hit on any target.

  35. Sprite sp_relic_thagomizer frame 0

    Thagomizer

    Cave Dude get 10% Crit Chance! Cave Dude Bunga now hit 5 extra enemy for 100% of Bunga damage. Damage split.

  36. Sprite sp_tr_crazy_straw frame 0

    Crazy Straw

    The Wielder gains 10% Lifesteal. When he Lifesteals, he gains 5% Crit Chance for 3 seconds, stacking up to 2 times.

  37. Sprite sp_tr_ghillie_suit frame 0

    Ghillie Suit

    The Wielder gains 10% Crit Chance and 15% Attack Power and can no longer be Cleaved.

  38. Sprite sp_tr_inhaler frame 0

    Inhaler

    When the Wielder Heals any target, he has a chance equal to his Crit Chance to also Heal the most-injured Roster Dude for the same amount.

  39. Sprite sp_tr_pet_rock frame 0

    Pet Rock

    The Wielder gains 10% Block Chance. When he Blocks, he gains 10% Crit Chance and 20% Crit Damage for 2 seconds.

  40. Sprite sp_tr_rizz frame 0

    Rizz

    Dudes adjacent to the Wielder on the Roster gain 1% Crit Chance and 1% Evasion for every 2 Wielders, stacking up to 10 times.

  41. Sprite sp_relic_clerical_error frame 0

    Critical Hit (Crit)

    When dealing damage, there is a chance for the damage to hit much harder. This chance is determined by the attacker's Crit Chance, and the damage multiplier of a Crit is based on the attacker's Crit Damage.

Dudex