Run Speed

Run Speed (Sprite)

How fast you can move.

Referrers

The following items refer to Run Speed.

  1. Sprite sp_icon_dude_bard frame 0

    Bard Dude Four Chord Song

    Every 4 times he deals Direct Damage, the Bard Dude plays a Song that inspires 4 random Dudes, granting 4% Attack Power and Run Speed for 4 seconds. This effect stacks up to 4 times.

  2. Sprite sp_icon_dude_viking frame 0

    Viking Dude Berserker Rage

    When the Viking Dude deals Direct Damage to an enemy, he has a 5% chance to go Berserk, gaining 50% Attack Speed and Run Speed for 3 seconds.

  3. Sprite sp_relic_battle_hymn frame 0

    Battle Hymn

    The Paladin Dude's Blessing now grants 20% Attack Power and 30% Run Speed.

  4. Sprite sp_relic_brilliant_smile frame 0

    Brilliant Smile

    When the Dentist Dude applies Novocaine Injection to a Dude who is at maximum stacks, that Dude gains 5% Attack Speed and Run Speed for 4 seconds, stacking up to 5 times.

  5. Sprite sp_relic_cuffed_briefcase frame 0

    Cuffed Briefcase

    When the Agent Dude Dashes, he gains a stacking 5% Attack Power and 5% Run Speed for the rest of the battle.

  6. Sprite sp_relic_diversified_portfolio frame 0

    Diversified Portfolio

    All Dudes gain 1% Attack Power, 1% Max HP, 2% Cleave, and 4% Run Speed for every Finance Dude on your Team, stacking up to 10 times.

  7. Sprite sp_relic_dog_tag frame 0

    Dog Tag

    When a Dude gets Knocked Out, all Dudes gain 20% Run Speed for the rest of the battle. This effect can stack up to 50 times.

  8. Sprite sp_relic_fuzzy_socks frame 0

    Fuzzy Socks

    The Electrician Dude gains a Static Charge for every 25 feet he travels. This distance is reduced as his Run Speed increases.

  9. Sprite sp_relic_ground_wire frame 0

    Ground Wire

    The Electrician Dude is no longer Stunned after being Thrown. In addition, each enemy he shocks with Static Discharge grants him 5% Run Speed for the rest of the battle, stacking up to 40 times.

  10. Sprite sp_relic_naginata frame 0

    Naginata

    If the first Direct Damage a Samurai Dude deals after Dashing is a Critical Hit, he Heals for 50% of his Max HP, he instantly uses Swift Pursuit, and he gains a stacking 50% Run Speed for 5 seconds.

  11. Sprite sp_relic_organ_bucket frame 0

    Organ Bucket

    The Frankendude gains 100% Run Speed and 5% Regeneration. In addition, he gains 5% Attack Power during battle for each Unconscious Dude on your Team.

  12. Sprite sp_relic_overclocked_servos frame 0

    Overclocked Servos

    The Cyborg Dude gains 200% Run Speed and 30% Attack Power.

  13. Sprite sp_relic_paddedhelmet frame 0

    Padded Helmet

    When a Dude gets Thrown, he gains 100% Run Speed, 30% Attack Speed, and Temporary Health equal to 10% of his Max HP for 4 seconds.

  14. Sprite sp_relic_particle_accelerator frame 0

    Particle Accelerator

    When a Time Dude attaches an Anomaly to a Dude, that Dude gains 20% Attack Speed and 20% Run Speed for 2 seconds, stacking up to 5 times.

  15. Sprite sp_relic_rotting_steak frame 0

    Rotting Steak

    All Dudes gain 10% Attack Speed and 30% Run Speed.

  16. Sprite sp_relic_spurs frame 0

    Spurs

    The Cowboy Dude gains 150% Run Speed. When he finishes pulling a Dude with his Lasso, he grants all nearby Dudes 2% Crit Chance and 5% Attack Power for 4 seconds, stacking up to 5 times.

  17. Sprite sp_relic_tattered_shoes frame 0

    Tattered Shoes

    All Dudes gain 5% Run Speed and 2% Max HP for each Zombie Dude on your Team. This effect stacks up to 5 times.

  18. Sprite sp_tr_adhd frame 0

    ADHD

    The Wielder gains 40% Run Speed. Every 4 seconds, he Dashes to the farthest enemy from himself.

  19. Sprite sp_tr_airhorn frame 0

    Airhorn

    Every second, the Wielder gains 5% Attack Power and 5% Run Speed that lasts for the rest of the battle, stacking up to 10 times.

  20. Sprite sp_tr_weighted_vest frame 0

    Weighted Vest

    The Wielder gains 30% Toughness and 30% Attack Power but loses 50% Run Speed.

  21. Sprite sp_trait_marrow_eater frame 0

    Marrow Eater

    When a Dude gets Knocked Out and fails to recover, the creature gains 2% Attack Power and 10% Run Speed for the rest of the battle, stacking up to 10 times.

  22. Sprite sp_trait_swarmer frame 0

    Swarmer

    Gains 20% Run Speed and 2% Attack Speed for each nearby creature of the same type, stacking up to 10 times.

Dudex