Agent Dude › GET DOWN!
When he deals Direct Damage, he has a 15% chance to Dash to a Roster Dude in danger. Any Dude he Dashes to becomes an Asset for 8 seconds, gaining Temporary Health for 20% of his Max HP.
Action Dudes may get knocked down, but they always come back in the third act to save the world.
Agent Dude › GET DOWN!
When he deals Direct Damage, he has a 15% chance to Dash to a Roster Dude in danger. Any Dude he Dashes to becomes an Asset for 8 seconds, gaining Temporary Health for 20% of his Max HP.
Assassin Dude › Toxic Slash
His Direct Damage injects Toxins into his target, reducing its Attack Power by 5% for 5 seconds, stacking up to 3 times.
Cave Dude › Unga Bunga
First, Cave Dude Unga. Then... he Bunga.
Cowboy Dude › Lasso
Every 3 seconds, the Cowboy Dude Lassoes a Roster Dude and forces him to Dash to his side, prioritizing Dudes who are farther away.
Explorer Dude › Canteen
When a Roster Dude takes damage below 30% HP, the Explorer Dude gives him a Sip from his Canteen to Heal him for 150% of his DPS. His Canteen can hold 2 sips and refills one sip every 3 seconds.
Hacker Dude › Exploit
Every 4 seconds, each Hacker Dude gains an Exploit. When a Dude Attacks, his Exploits are consumed to deal 100% of his DPS each, combined into one Direct Damage strike.
Pirate Dude › Rum
He Taunts 4 enemies for 3 seconds when battle starts. Every 5 seconds, he takes a drink of Rum to gain 20% Evasion for 3 seconds.
All Dudes gain 5% Crit Chance and 20% Crit Damage.
When a Dude Taunts, he damages the enemy for 50% of his Attack Power.
When a Dude gets Thrown, he has a 50% chance to plant his feet and land instantly, then gain 30% Evasion and 10% Crit Chance for 2 seconds.
All Dudes gain 5% Attack Speed. When a Roster Dude Attacks, he guesses the next number in the Nuclear Code. When all numbers are correct, all enemies take 20000 damage.
When a Dude takes damage, he has a 0.5% chance to gain 50% Attack Power and 90% Toughness for 2 seconds. Once per battle Cooldown.
Every 5 seconds, each Roster Dude has a 20% chance to set off a bomb at his location, damaging nearby enemies for 500% of his DPS, evenly split among them.
All Dudes gain 15% Toughness when battle starts. This bonus decays by 1% each second, stopping when it reaches 5%.
Grants a 15% chance to earn a 100% increased payout after winning a battle.