The chance to Block incoming Direct Damage, preventing it. Block Chance is a Diminishing Stat.
Diminishing Stat
These stats are reduced by the existing value when applied from each independent source. For example, if you already have 30% Toughness and get 10% from a new source, the new 10% is reduced by 30%, resulting in a 7% gain. Therefore, you end up with 37% Toughness.
Referrers
The following items refer to Diminishing Stat.
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Reduces the damage dealt by Cleave. Cleave Damage Down is a Diminishing Stat.
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The chance you land a Critical Hit, dealing increased damage. Crit Chance is a Diminishing Stat.
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A chance to Deflect incoming damage, taking no damage and instead redirecting 50% of the damage as Direct Damage to an ally with high current HP. Allies can Block or Evade damage that is redirected to them through Deflection. Deflection is a Diminishing Stat.
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The chance to Evade incoming damage, preventing it. Evasion is a Diminishing Stat.
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The chance that your damage fails to connect with a target. Miss Chance is a Diminishing Stat.
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Your chance to resist when an opponent attempts to Throw you. Throw Resistance is a Diminishing Stat.
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Reduces all incoming damage. Toughness is a Diminishing Stat.