Critical Hit (Crit)

When dealing damage, there is a chance for the damage to hit much harder. This chance is determined by the attacker's Crit Chance, and the damage multiplier of a Crit is based on the attacker's Crit Damage.

Referrers

The following items refer to Critical Hit (Crit).

  1. Sprite sp_relic_barrel_of_oranges frame 0

    Barrel of Oranges

    The Pirate Dude gains 20% Max HP. When he lands a Critical Hit, he gains 5% Healing Received for the rest of the battle, stacking up to 5 times.

  2. Sprite sp_relic_focus_mitts frame 0

    Focus Mitts

    All Dudes gain 5% Crit Chance. When a Dude deals damage that fails to Crit, he gains a stacking 10% Crit Damage that expires once he successfully Crits.

  3. Sprite sp_relic_goldenglove frame 0

    Golden Glove

    All Dudes gain 5% Evasion. When a Dude Evades, he has a 10% chance to deal Direct Damage to his attacker for 100% of his DPS. This damage always Crits.

  4. Sprite sp_relic_naginata frame 0

    Naginata

    If the first Direct Damage a Samurai Dude deals after Dashing is a Critical Hit, he Heals for 50% of his Max HP, he instantly uses Swift Pursuit, and he gains a stacking 50% Run Speed for 5 seconds.

  5. Sprite sp_relic_purple_heart frame 0

    Purple Heart

    When any Dude lands a Critical Hit, he gains Temporary Health for 2 seconds for 10% of his Max HP. 2 second Cooldown.

  6. Sprite sp_relic_shadowy_funnel frame 0

    Shadowy Funnel

    The Warlock Dude gains 5% Crit Chance. When he lands a Direct Crit, 25% of his Stored Pact damage is Expelled onto nearby enemies, split among them.

  7. Sprite sp_relic_six_shooter frame 0

    Six Shooter

    When he catches a Dude with his Lasso, the Cowboy Dude also shoots up to 6 nearby enemies for 100% of his DPS, splitting the damage between them. This damage always Crits.

  8. Sprite sp_relic_special_sauce frame 0

    Special Sauce

    The Healing from the Chef Dude's Burgers can now Crit. In addition, his Burgers grant 10% Crit Chance for 3 seconds.

  9. Sprite sp_relic_targeting_computer frame 0

    Targeting Computer

    All Dudes gain 1% Crit Chance for every Cyborg Dude on your Roster, stacking up to 10%. Additionally, the Cyborg Dude now has a 20% chance to generate an Extermination stack when he lands a Critical Hit on any target.

  10. Sprite sp_tr_baseball_bat frame 0

    Baseball Bat

    Every 3 seconds, the Wielder strikes the nearest 4 enemies, dealing Direct Damage equal to 25% of his DPS to each. This damage always Crits.

  11. Sprite sp_tr_glass_cannon frame 0

    Glass Cannon

    When the Wielder lands a Critical Hit, he gains a stacking 5% Attack Power and 1% Vulnerability for the rest of the battle.

  12. Sprite sp_icon_shield frame 0

    Crit Avoidance

    A chance to prevent Critical Hits, causing them to land as normal hits instead.

  13. Sprite sp_stat_critchance frame 0

    Crit Chance

    The chance you land a Critical Hit, dealing increased damage. Crit Chance is a Diminishing Stat.

  14. Sprite sp_stat_critdamage frame 0

    Crit Damage

    Increases the damage of your Critical Hits.

  15. Sprite sp_icon_bullseye frame 0

    Crit Exposure

    Increases your chance to receive Critical Hits.

  16. Sprite sp_icon_chevrons_down frame 0

    Crit Vulnerability

    Increases the damage you take from Critical Hits.

  17. Sprite sp_relic_clerical_error frame 0

    Direct Crit

    A Critical Hit dealt by Direct Damage.

  18. Sprite sp_relic_clerical_error frame 0

    Expelled Damage

    Expelled Damage is removed from a pool of Stored Damage and then dealt to a target. Expelled Damage cannot Crit.

Dudex