Immediately grants 2 Meteors and reduces their price by 50%. The radius of Meteors is 100% larger, and they apply 50% Vulnerability to enemies struck for 6 seconds.
Vulnerability
Increases all incoming damage.
Referrers
The following items refer to Vulnerability.
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The Ranger Dude's Magic Arrows have a 30% chance to become Icy, dealing 100% bonus damage and applying 20% Vulnerability to targets struck for 4 seconds.
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When a Psionic Dude takes damage, he weakens the attacker's mind, causing them to lose 1% Attack Power and gain 1% Vulnerability for 2 seconds, stacking up to 10 times.
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When a Cowboy Dude Lassoes a Dude, he has a 25% chance to also Lasso an enemy, reducing its Attack Power by 10% and applying 20% Vulnerability to it for 3 seconds.
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The Assassin Dude gains 30% Attack Power, and each stack of Toxin now applies 5% Vulnerability.
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The Ghost Dude has a 25% chance to cause an ectoplasm explosion around his Phase Shift targets, applying 20% Vulnerability to surrounding enemies for 3 seconds.
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When the Wielder lands a Critical Hit, he gains a stacking 5% Attack Power and 1% Vulnerability for the rest of the battle.
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When it takes damage, the creature applies 1% Vulnerability to the attacker for 8 seconds, stacking up to 10 times.
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The creature's Attack Damage applies 1% Vulnerability to its target for the rest of the battle, stacking up to 10 times.