The Pirate Dude gains 20% Max HP. When he lands a Critical Hit, he gains 5% Healing Received for the rest of the battle, stacking up to 5 times.
Healing Received
Increases incoming Healing.
Referrers
The following items refer to Healing Received.
-
-
The Paladin Dude gains 10% Healing Received. When a Paladin Dude takes Fatal Damage from his Blessing, he Heals for 50% of his Max HP.
-
Immediately grants 2 Strange Spores and reduces their price by 50%. All Dudes gain 100% Healing Received while under the effects of Strange Spores.
-
The Mutant Dude gains 5% Regeneration. When a Floofball bursts, it grants 10% Healing Received and 10% Attack Power to its host Dude for 5 seconds, stacking up to 2 times.
-
The Zombie Dude gains 20% Attack Power and 2% Healing Received for every nearby Zombie Dude during battle. This effect stacks up to 5 times.
-
All Dudes gain 10% Healing Received.
-
The Zombie Dude gains 20% Max HP and 30% Healing Received.
-
The Paladin Dude gains 20% Max HP and 20% Healing Received.
-
The Explorer Dude tells inspiring tales to your Dudes. All Dudes gain 1% Healing Received for every Explorer Dude on your Team, up to 15%.
-
The Zombie Dude gains 15% Healing Received. When any Zombie Dude gets Knocked Out, there is a 5% chance that all Unconscious Zombie Dudes instantly revive with full HP. 4 second Global Cooldown.
-
Its Attacks spread the Plague, reducing its target's Healing Received by 1% for 5 seconds, stacking up to 10 times.
-
Its Attacks have a 20% chance to create a Rot Cloud, reducing the Healing Received of Dudes caught within by 25% for 3 seconds.