HP Percentage

Your current HP divided by your Max HP.

Referrers

The following items refer to HP Percentage.

  1. Sprite sp_relic_bear_mace frame 0

    Bear Mace

    When the Druid Dude deals Attack Damage, he has a 50% chance to strike again, dealing Direct Damage for up to 100% of his Attack Power, increasing as the target's HP Percentage decreases.

  2. Sprite sp_relic_holy_water frame 0

    Holy Water

    The Cleric Dude's Divine Pulse gains increased Healing on Dudes with lower HP. The Healing increase is equal to the target Dude's missing HP Percentage.

  3. Sprite sp_relic_retainer frame 0

    Retainer

    The Dentist Dude gains 20% Attack Speed, and each stack of Novocaine Injection now also Heals for up to 3% of the Dude's Max HP every second, increasing based on his missing HP Percentage.

  4. Sprite sp_tr_shiv frame 0

    Shiv

    When the Wielder deals Attack Damage, he has a chance equal to the target's missing HP Percentage to strike again, dealing Direct Damage equal to 60% of his Attack Power.

  5. Sprite sp_relic_clerical_error frame 0

    HP Equalizing

    Redistributes HP among two or more targets so they all end up with the same HP Percentage. This does not count as damage or Healing.

Dudex