When the Druid Dude deals Attack Damage, he has a 50% chance to strike again, dealing Direct Damage for up to 100% of his Attack Power, increasing as the target's HP Percentage decreases.
HP Percentage
Your current HP divided by your Max HP.
Referrers
The following items refer to HP Percentage.
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The Cleric Dude's Divine Pulse gains increased Healing on Dudes with lower HP. The Healing increase is equal to the target Dude's missing HP Percentage.
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The Dentist Dude gains 20% Attack Speed, and each stack of Novocaine Injection now also Heals for up to 3% of the Dude's Max HP every second, increasing based on his missing HP Percentage.
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When the Wielder deals Attack Damage, he has a chance equal to the target's missing HP Percentage to strike again, dealing Direct Damage equal to 60% of his Attack Power.
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Redistributes HP among two or more targets so they all end up with the same HP Percentage. This does not count as damage or Healing.