Pact

When the Warlock Dude takes damage, he only takes 10% of the damage initially. The other 90% of the damage gets Stored in his Pact, and he takes this damage over the next 4 seconds.

Referrers

The following items refer to Pact.

  1. Sprite sp_icon_dude_warlock frame 0

    Warlock Dude Pact

    The Warlock Dude has made a Pact with an evil being, slowing his incoming damage. His Direct Damage has a 25% chance to Expel 20% of the damage Stored in his Pact onto his target and Taunt it for 3 seconds.

  2. Sprite sp_relic_dark_wand frame 0

    Dark Wand

    When the Warlock Dude Expels his Pact damage, he has a 20% chance to blast a random enemy for 100% of his Attack Power as Direct Damage. Chained Effect.

  3. Sprite sp_relic_evil_quill frame 0

    Evil Quill

    When a non-Warlock Roster Dude takes incoming damage, he has a 15% chance to redirect 90% of the damage to a random active Warlock Dude's Pact.

  4. Sprite sp_relic_uncanny_ledger frame 0

    Uncanny Ledger

    The Warlock Dude gains 15% Lifesteal. For every 100 Pact damage he Expels, he gains a stacking 1% Attack Power for the rest of the battle.

  5. Sprite sp_relic_velvet_robe frame 0

    Velvet Robe

    The Warlock Dude gains 20% Max HP. Every 2 seconds, all Warlock Dudes reallocate their Stored Pact damage evenly amongst themselves.

Dudex