When the Druid Dude deals Attack Damage, he has a 50% chance to strike again, dealing Direct Damage for up to 100% of his Attack Power, increasing as the target's HP Percentage decreases.
Attack Damage
Damage dealt by Attack and Cleave.
Referrers
The following items refer to Attack Damage.
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When the Trooper Dude deals Attack Damage, he has a 30% chance to fire a Laser Bolt at a random enemy, dealing Direct Damage for 100% of his Attack Power. All Laser Bolts have a 50% chance to bounce to a second target.
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The Psionic Dude gains 20% Max HP. When a Psionic Dude takes Attack Damage, he gains 1% Toughness for 2 seconds, stacking up to 20 times.
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When the Wielder deals Attack Damage, he has a 20% chance to strike again for 30% of his Max HP as Direct Damage.
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When the Wielder deals Attack Damage, he has a chance equal to the target's missing HP Percentage to strike again, dealing Direct Damage equal to 60% of his Attack Power.
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The creature's Attack Damage has a 10% chance to apply 10% Miss Chance to its target for 2 seconds.
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When the creature deals Attack Damage, it has a 10% chance to latch onto its target for 3 seconds. While latched, it damages the target for 75% of its DPS every half-second.
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The creature gains 10% Piercing, and it has a 15% chance when receiving Attack Damage to deal damage to the attacker for 30% of its DPS.
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The creature's Attack Damage removes fingers, reducing its target's Attack Power by 1% for the rest of the battle, stacking up to 10 times.
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The creature's Attack Damage applies 1% Vulnerability to its target for the rest of the battle, stacking up to 10 times.